Sunday, 18 October 2015

8bit Robot Toy Design

For my 8bit toy I chose a traditional 1950's robot toy for the design. I used blues and reds similar to the original colours used.

   Adding it to the scene




I recreated the robot into the scene adding some shading and then resized it to fit in with the other toys.


                        


Futuristic Gun Designs





Futuristic Guns - Mood Board
These are some of my favourite futuristic guns from movies and games such as star wars, steam- punk and fallout.  I took certain elements from these such as scopes, silencers , cooling grids and clips and merged them into my weapon designs.


Weapon 1 -  Plasma Ray



This weapon use plasma which charges up and shoots in bursts. On the front it has a radiation dish which helps with cooling.
The Plasma cores are connected at the front which helps with quick reloading.  It also has a magnifying scope for precise accuracy.




 Weapon 2 - Laser Rifle                       



This weapon uses laser energy and because of this it needs a lot of cooling vents.   Similar to weapon one, it has a core at the front which allows for quick reload, and as it is using laser energy it has multiple pipes connecting the laser energy through the gun.  It has a shoulder grip to help stabilise when aiming.  It has a long range magnify scope with laser pointer.




                                               Weapon 3 - Alien Dark Matter Ray(Ray Gun)



This weapon is of alien origin.  It uses dark matter as its main power source.  I based this design on ray guns portrayed in early sci-fi films.  It has two viewing screens that allows you to see how much dark matter is in the weapon. It has a grip at the front for stabilising the weapon and a light which glows when gun is ready to reload, this is done by pressing the button on the back.



Weapon 4 - Sound Energy Gun


This weapon uses sound waves to inflict damage on its enemies,  it has a dial which allows you to change the frequency of the sound wave to increase possible amount of damage it can do per shot.  It also has a counter which show how many shots are available until reload, It will automatically reload when required.  When reloading a light on top will flash on and off until done.




Final Weapon Design
I chose weapon two as my final design as it had the most detail and was my favourite.  I recreated it in photoshop.  I ensured that the lines where straight and measurements where correct and I added colour and gold trimmings to give it its unique style.



Elf and dwarf designs

These are my Elf and Dwarf designs   The elf is very, tall and slim where as the dwarf is short, stout and muscular. The elf has a bow as these are there usual weapons in fantasy stories and the dwarf has an axe as these are commonly used by dwarfs.

Crustacean Monsters

Mood Board on Crustaceans

These are some of the images that I used for design ideas.  I took elements from each crustacean and added them to my designs.


                                                         Crustacean Monster Designs

These are the rough outlines of my crustacean monster designs.  I took multiple elements from different crustaceans and blended them together.


Final Monster Designs

These are my final designs , I have added things such as teeth, scales, spikes, eyes, mouths claws and shells.



Thursday, 15 October 2015

Game idea designs

One Sheet


















This is my one sheet.  It is a sci-fi themed puzzle game with gravity elements.  I have chosen a female character as I feel this will widen my demographic and I think this is the way the industry is going. My demographic will be male and female and my target audience is ages 12 to 24.  This due to difficult jumping puzzles and dark undertones.


Story Board


















This describes the beginning scenes of the game which I going to be creating,  it involves corridors, platforms and various scenes in my game such as storage areas,  a power core room and a delivery teleporter.  The setting is Space.

Map of the Level



















My map is a top down view of the scene showing all areas in my game. This will help me when I am starting to design it in unity and will also give me a rough view of the level layout.

Saturday, 26 September 2015

Robot designs

Sketchbook assignment – Robots

I was tasked to create 3 robots with original themes and put them all together to make a final piece. 

PC robot
I have designed this robot based on old PC designs, adding features such as a floppy disk drive and tape recorders. It has an LED screen that shows the robot’s facial expressions making communication with humans easier.

What works well?
My favourite parts of the robot are the bolts design, the cables connecting other components of the robot and the tape recorder. I also like the claw hand design.








Radiation-o-matic
I designed this robot as a radiation-clearing robot for nuclear power plants. I based the head off the style of an old Victorian light bulb.

What works well?
I think that the dials on the robot work well, as well as the glass head design and the rubber joints that connect the limbs. I think the new design for the claws work better than the previous robot.









Drone 268
This robot is designed for clearing rubble in disasters, it has a built in antenna for communications and uses a jet engine for fast movements in emergencies.

What works well
The radio antenna design works well for the functions of the drone, and the style of the mouth that uses sound waves to show the vocal expression and speech of the drone.








Final design – Alpha 1
My final robot design is from the 21st century, it is designed on a first attempt at putting human life into robots. Alpha 1 is designed to help scientists further their understanding of robotic humans and help them see the challenges of putting life into machines.
Alpha 1 has a radio antenna, which allows it to pick up multiple radio transmissions, and a voice receiver, which allows it to communicate with the other scientists. It has claw hands, which are pressure sensitive and allow it to pick up multiple things with ease. It has spring coils on its arms and legs which make the robots movement a lot more realistic and mobility easier.